

The main purpose of a use case diagram is to portray the dynamic aspect of a system. It depicts the high-level functionality of a system and also tells how the user handles a system. It models the tasks, services, and functions required by a system/subsystem of an application. It encapsulates the system's functionality by incorporating use cases, actors, and their relationships. And also it doesn’t give a feeling of being naked anymore.A use case diagram is used to represent the dynamic behavior of a system. Registering only the address makes more sense, as the newspaper has to be delivered to an address. There ‘register(this)’ could either be register(user) or simply register(user.getAddress()). But, its all about perspective.Ĭonsider a scenario where a user wants to subscribe to a newspaper. regsiter(this) – Yes, I agree it gives a feeling of standing naked on the top of a building. using Enum for all service implementations.ī) dynamic dependency injections, but that too uses static references internally.ģ. But, when we talk about more than one option for a given service (blog), we turn to the following solutions:Ī) static references of all the services. Coupling – Yes, you do have to compromise a bit here. Data Hiding – Although the reference of ‘Subject’ has to be passed, but if the ‘Subject’ has exposed just the right information, things will not foul up.Ģ. I myself was in doubt when I first got to know about the observer pattern.īut, in case you have stuck to the basic design practices, you’ll be fine.ġ. In this example, blog is the subject and user is the observer. Then the user will access the blog and read the new article posted.
#Staruml regiter update#
When a new article is posted in the blog, it will send update to the registered users saying a new article is posted. Assume that there is a blog and users register to that blog for update. Let us take a blog and subscriber example for observer design pattern sample implementation. So the only option left is to do a custom implementation for Observer pattern. So as per Java access speficier rules, protected attributes cannot be accessed from outside the package. That option is also ruled out because setChanged() method has access specified as protected. So I thought of using Observable in composition than inheritance. Prefer composition over inheritance is a golden rule. In a real time application I may need that option to be used for business inheritance. I can extend only one class and I do not want to exhaust that option with this Observable class. As we all know, java does not support multiple inheritance. Using these APIs, Observable and Observer in real time application may not be possible most of time. Observable provides implementation for methods to register or unregister an Observer and to notify the Observer objects. Observable is a class which should be extended by a subject. Observer is an interface which needs to be implemented to observe the state change in a observable subject. This is not something new and these classes were available since JDK 1.0. JDK provides Observer and Observable classes as part of util package. Underlying data is same and when that data (subject) state changes all the different view are updated. Generally data is is shown in grid cells and as required different graphs, charts can be created for same data. Consider an excel sheet, data is shown to the user in different views.When multiple objects depend on state of one object and all these multiple objects should be in sync with the state of this one object then observer design pattern is the right choice to apply.Along with the notification, state is also passed in some implementation so that the observer need not query back to know the status. The above last two points are not strictly followed in observer design pattern implementation. Once the notification is received from subject, observers call the subject and get data that is changed.Subject just sends the notification saying the state has changed.Multiple observers can subscribe for notifications.Subject provides interface for observers to register and unregister themselves with the subject.

Important Points on Observer Design Pattern Model view controller (MVC) architecture’s core uses the observer design pattern. Pattern involved is also called as publish-subscribe pattern. Objects that listen or watch for change are called observers and the object that is being watched for is called subject. When the state of subject changes, it notifies the observers. In observer design pattern multiple observer objects registers with a subject for change notification. Last modified on October 5th, 2014 by Joe.
